The Hobbit un voyage inattendu
Un livre exceptionnel : jamais encore, on n'aura pu admirer autant de chefs-d’oeuvre en matière de costumes, d'armements ou de décors, dans l'univers médiéval-fantastique. On y découvre plusieurs milliers d'illustrations préparatoires du film The Hobbit, on y détaille le travail exceptionnel des centaines d'artisans d'art réunis pour créer le palais des rois elfiques, les armures et les haches des nains, le détail des costumes et des innombrables objets et décors utilisés dans le film. De véritables chefs-d’oeuvre que vous ne verrez parfois qu'à peine à l'écran, tant le souci du détail a été poussé à son maximum. Le livre le plus luxueux et fascinant de la collection, destiné aux nombreux amateurs de cet univers.
The Hobbit The Art of War
Presented by Academy Award-winning director Sir Peter Jackson, the ultimate insider’s look at the conflicts and battles waged in The Hobbit movie trilogy: how they were devised, composed, designed, staged and more. Smaug’s fiery attack on Lake-town, the White Council’s raid of Dol Guldur, the ferocious Battle of the Five Armies itself—all of the conflicts waged in The Hobbit motion picture trilogy are examined in exquisite detail from the first skirmish to the ultimate conflagration in the trilogy’s dramatic conclusion. The Hobbit: The Art of War brings together all of the special effects imagery in the Weta archives and unprecedented access to Sir Peter Jackson—the genius behind some of the world’s biggest motion-picture franchises, The Lord of the Rings and The Hobbit—who shares his expertise and encyclopedic knowledge with fans as never before. The Hobbit: The Art of War takes fans inside this creative visionary’s mind and gives them an understanding of how he plotted each and every movement captured on film. Jackson offers in-depth discussions of the strategies of each army, the tactics they employed, and the significance of each collision between rival cultures. The cast members from the three films also share personal stories of how their characters’ tales are resolved. Meet the armies of digitally generated creatures these heroes must overcome, delve into the world of Weta Digital and the Motion Capture Studio. Discover how the largely digital battles were achieved, from the design and creation of the battles’ creatures and the fight choreography, to the extended environments and visual effects necessary to make Tolkien’s world vividly real. The Hobbit: The Art of War is packed with lavish galleries showcasing the costumes, armor, weapons, and props integral to the battles, as well as the stories behind their creation. With never-before-heard behind-the-scenes, on-the-set, and in-the-studio stories, and exclusive detailed content, The Hobbit: The Art of War is the ultimate Hobbit fan’s encyclopedia and a must have for all aficionados of the craft of filmmaking.
The Hobbit The Desolation of Smaug Chronicles Cloaks Daggers
The ultimate insider look at the filmmaking process of The Hobbit: An Unexpected Journey and The Hobbit: The Desolation of Smaug, a continuation of the two of the world’s biggest motion-picture franchises, The Hobbit, and The Lord of the Rings, by one of the world’s most notable directors, Peter Jackson. Richly illustrated with behind-the-scenes photographs, digital renders, and film stills, this comprehensive book explores the costumes and props, including armour, weapons and jewelry, made for the first two films. Chapters will be broken down by type and character: Dwarves, Wizards, Hobbits, Rivendell Elves, Mirkwood Elves and more. The book will lean heavily on beautiful studio and on-set photography of the finished pieces as well as film stills that provide context. Concept art, detail shots and imagery of materials samples and mock-ups will also be used to weave stories around the finished items. Behind the scenes processes will be showcased with supporting photographs of elements being created. First-hand accounts from the actors, artists, digital effects specialists, and many other crew members describe the process and how the production unfolded, while also sharing insights into the characters. The book will have a bonus feature, unique to this book. Compiled by Weta Workshop designer Daniel Falconer and featuring a wealth of stunning imagery, this book puts the reader face-to-face with all of the creatures and characters that populate the first two films in the Peter Jackson trilogy.
Stripped of his powers for displaying signs of earthly corruption, E.T. must elude the elite guards of the Starcruiser fleet, escape to Earth, and guide Elliott through his awkward transition into manhood.
Presents more than four hundred photographs taken by the photographers of Magnum Photos.
First King of Shannara
BONUS: This edition contains an excerpt from Terry Brooks's The Measure of the Magic. Horrified by the misuse of magic they had witnessed during the First War of the Races, the Druids at Paranor devoted themselves to the study of the old sciences, from the period before the collapse of civilization a thousand years before. Only the Bremen and a few trusted associates still studied the arcane arts. And for his persistence, Bremen found himself outcast, avoided by all but the few free-thinkers among the Druids. But his removal from Paranor was not altogether a terrible thing, for Bremen learned that dark forces were on the move from the Northlands. That seemingly invincible armies of trolls were fast conquering all that lay to their south. That the scouts for the army--and its principal assassins--were Skull Bearers, disfigured and transformed Druids who had fallen prey to the seductions of the magic arts. And that at the heart of the evil tide was an archmage and former Druid named Brona! Using the special skills he had acquired through his own study of Magic, Bremen was able to penetrate the huge camp of the Troll army and learn many of its secrets. And he immediately understood that if the peoples of the Four Lands were to escape eternal subjugation they would need to unite. But, even united, they would need a weapon, something so powerful that the evil magic of Brona, the Warlock Lord, would fail before its might...
Creating the Illusion Turner Classic Movies
Marilyn Monroe made history by standing over a subway grating in a white pleated halter dress designed by William Travilla. Hubert de Givenchy immortalized the Little Black Dress with a single opening scene in Breakfast at Tiffany’s. A red nylon jacket signaled to audiences that James Dean was a Rebel Without a Cause. For more than a century, costume designers have left indelible impressions on moviegoers’ minds. Yet until now, so little has been known about the designers themselves and their work to complement and enrich stories through fashion. Creating the Illusion presents the history of fashion on film, showcasing not only classic moments from film favorites, but a host of untold stories about the creative talent working behind the scenes to dress the stars from the silent era to the present day. Among the book’s sixty-five designer profiles are Clare West, Howard Greer, Adrian, Walter Plunkett, Travis Banton, Irene, Edith Head, Cecil Beaton, Bob Mackie, and Colleen Atwood. The designers’ stories are set against the backdrop of Hollywood: how they collaborated with great movie stars and filmmakers; how they maneuvered within the studio system; and how they came to design clothing that remains iconic decades after its first appearance. The array of films discussed and showcased through photos spans more than one hundred years, from draping Rudolph Valentino in exotic “sheik” dress to the legendary costuming of Gone with the Wind, Alfred Hitchcock thrillers, Bonnie and Clyde, Reservoir Dogs, and beyond. This gloriously illustrated volume includes candid photos of the designers at work, portraits and wardrobe tests of stars in costume, and designer sketches. Drawing from archival material and dozens of new interviews with award-winning designers, authors Jay Jorgensen and Donald L. Scoggins offer a highly informative, lavish, and entertaining history of Hollywood costume design.
The Art of District 9
'District 9 is that modern rarity: an adventure thriller that's even better than its advertising campaign.' Telegraph This book illuminates the incredible design process behind this ground-breaking film.
Katsuk, a militant Native American student, kidnaps 13-year-old David Marshall-the son of the US Undersecretary of State. The two flee into the deepest wilds of the Pacific Northwest, where they must survive together as teams of hunters try to track them. David begins to feel a growing bond of respect for his captor, even as he struggles to escape. What the boy does not know, however, is that he has been chosen as an innocent from the white world for an ancient sacrifice of vengeance. And Katsuk may be divinely inspired . . . or simply insane.